Elementary Mixing Tips for VOCALOID Vocals

Time for another kolumn article. My boss (a certain lover of hentai) says I gotta write at least something about mixing down VOCALOID vocals. You know, so the average Western Joe has something to reference when trying to making their originals sound as professional as possible. I hope this quick and dirty crash-course will help inspire you to go out and make your VOCALOID music sound just as good as all those Japanese producers do, with all their audio-technological black magic and whatever they pull to get so good! ^^

Okay. The first step is to define “mixing”. The technical definition can get pretty intimidating, but we’re gonna make things easy for this guide by defining it as “making the vocals (VOCALOID) and the backing track (your off-vocal music) sound good, but distinguishable from one another”.

While it’s easily possible and many VOCALOID Producers have gotten multi-hundred-thousand-view songs despite doing it (see Yugami-P’s Alice Human Sacrifice), it’s not the best choice to slap on the vocals and crank up the volume. After VOCALOID spits out a WAV file for you, it’s your job to take care of a few things before you can call your song “well-mixed”:


Continued on to the Next Page »
Let’s begin with a quick definition and Compression!

About The Author

Kodakami

I'm an independent video game musician with a love for VOCALOID music. I've written a few Engloid originals, and always have more in the works (though it takes me a while to release them). I own Big Al, Sweet Ann, Oliver, Galaco, LOLA, LEON, and MIRIAM.

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